Ubisoft Entertainment

Online Programmer C++ H/F/NB

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Job Location

Paris, France

Job Description

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

JOB DESCRIPTION

Ubisoft's pioneering studio, Paris studio was responsible for the publisher's first successes following its creation in 1992. Today, it is at the helm of such must-have licenses as Just Dance, Ghost Recon and Mario + The Rabbids. Ubisoft Paris has also built a solid reputation as a partner of choice in cross-studio collaborations such as Watch Dogs, Skull & Bones, Beyond Good & Evil 2 and Star Wars. Building on this experience, the studio continues to push the boundaries of creativity by working on some very promising yet unannounced projects.

As part of the Online Team on one of our most iconic brands, you will design and implement online game features (matchmaking, social interactions, battlepass, etc) and the associated tools, leveraging a cutting-edge in-house C++ game engine and a mature online services environment.

Your main missions will include:

  • Take ownership of game and technical features from conception to implementation to post-launch live support; your experience will help in designing innovative online features,
  • Client-side programming:

· Maintain and improve upon the game’s multi-platform online engine in C++,

· Provide high-level platform agnostic APIs for other programming teams to leverage online features in the game,

· Support gameplay programmers in their usage of asynchronous online features,

· Design and write asynchronous and multithreaded code, focusing on high performance and low memory footprint.

  • Design, implement and maintain pipelines and tools to operate our dedicated game servers and our internal tools, in collaboration with our operations team,
  • Leverage Ubisoft standard online services and implement both public and internal custom services for game specific needs,
  • Ensure communication, knowledge and tech sharing with technical and non-technical teams in a highly collaborative and international environment.
QUALIFICATIONS

Requirements

  • Good knowledge of C++ programming: design patterns, multithreading, profiling and debugging,
  • Experience with CI/CD (Gitlab), automation and DevOps oriented technologies (Docker, Kubernetes),
  • Experience in the development and usage of REST APIs,
  • Professional oral and written English,
  • Rigorous, autonomous, curious, analytical and problem solving mindset,
  • Real interest and motivation to discover this specific field of video games.

Experience in backend programming and databases usage (Redis, MongoDB),

Experience with Linux and Linux shell scripting.

ADDITIONAL INFORMATION

Joining us means having access from day one to :

  • Flexibility in your working hours and the possibility to work remotely under the conditions of the Ubisoft policy.
  • 20 days of remote working per year from a European Union country (reserved for European citizens);
  • Our internal e-learning platform to finally train you on the tools you need so much;
  • Our game library where you can borrow the latest Ubisoft games, those of the competition, consoles and board games;
  • Our preferential rates on a wide range of shows, cinemas, concerts, sports halls, amusement parks, and many other good deals.

And after 1 year?

  • You have a career and development plan established with your manager as well as clear objectives that will allow you to progress and increase your salary each year;
  • You have joined one of our clubs : choir, yoga, tennis, lightsaber... Or you have created your own!
  • You take advantage of your 1.5 hour lunch break to take part in a class in our gym or borrow one of our bicycles to ride in the Bois de Vincennes ;
  • You look forward to the next surf/yoga or ski weekend organized by the work council;
  • You've gotten really good at foosball, rock climbing, Mario Kart or Just Dance ;
  • You've raided the clearance sale to complete your collection of Ubi goodies and games (because we never have enough);
LET OUR TEAM MEMBERS TELL YOU ABOUT THEIR JOB Games Explained: Game Engines

Developers have many technologies and tools at their disposal to build games, and game engines are at their core. Timothy Dansie, technical associate producer, explains how game engines work and which ones we use at Ubisoft.

Alexandru's journey: from Game Tester to IT teams Machine Learning, Physics Simulation, Kolmogorov Complexity, and Squishy Bunnies FAQ Can I submit an open application?

We do not process open applications, you can find all our open positions on the Ubisoft Careers page by clicking on the ‘Search jobs’ button.

How can I check my application status?

You can check your application status by logging into your SmartRecruiters candidate profile (my.smartrecruiters.com)

At Ubisoft, everyone is welcome! We seek people passionate about their specialties, jobs or the entertainment industry in general.

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Location: Paris, FR

Posted Date: 1/7/2025
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Ubisoft Entertainment

Posted

January 7, 2025
UID: 4999557052

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